With the various Rule additions I've gathered, You can play a Human,
a Mutant Human, A Humanoid Animal, An intelligent animal,
or even An Intelligent Plant.
One expansion even allows Robot & Cyborg characters. ( GM's option )
I also make my characters using the "Up and Running" Suppliment from Dragon magazine. This supp gives your beginnig character a chance at owning & understanding a weapon & armor handed down from his family.
This gives a much better starting character survival rate. I allow my players to do the same. I also allow other suppliment rules from Dragon Magazine. I am always on the lookout for copies of Dragon magazine suppliments or modules I don't have.
This game has been through four actual Versions, The third version being best in my opinion. The 1st version was a very deadly thing, Too realistic to really be enjoyable. The second was an improvement, But the Third! Well...
The 3rd Ver rules are the most realistic Combat & Armor rules that I've seen in my many years of personal RPGing. IE; Wpns do more damage depending on how well you hit & Armor reduces damage taken in a round.
And A HIGHER armor class is Better - only logical, yes?
It is a bit complicated with lots of optional modifiers, But you can thin it down easy enough.
In the fourth version T$R tried to force that THAC0 system on me again.
This bad boy is actually in one of the
modules released from TSR for the 3rd
version rules. I also have a pewter
figure of him,
It's a limited Producton Ral Partha
issue standing about 4" tall.
A Full size 560K JPG of this Pic
Gamma World is currently Non-Supported by T$R.
I'm waiting & Hoping on Wizards of the Coast...
I recently found a
Web Ring for Gamma World. See below to travel the Ring.
I have also set up Character Generator and Random Terrain Programs for your use:
This site isn't in the
Ring yet, So dont expect to return here from it, But you CAN go
onto the ring if desired.
Gamma World Ring
site is owned by
Want to join the ring?
Get the info here at
Tormentor's Virtual Wasteland
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Gamma World and
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This page last updated March 4 2000.